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Triffid

Page history last edited by PBworks 16 years ago

Triffid

 

Class D starbase, poor quality installation, only unrefined fuel available, no repair facilities.  Scout base present.  Trade classifications are Agricultural and Non-Industrial.

 

The starport is essentially a cleared space on a small island, with wooden structures a reasonable distance from the landing site (wood and fusion burners not mixing well) and a small town of around 40 buildings comprising the starport itself about an hour's walk from the landing site.  Local regulations are extremely strict on the import of ecologically hazardous lifeforms, and a complete inspection is required of any landing craft together with a decontamination of any crew exiting the ship.

 

Planetary size 7 (Earth standard), dense atmosphere, 90% free standing water, population in the 100,000s, government by representative democracy, government by self-perpetuating oligarchy, no laws affecting weapons ownership or possession.  Tech level (local production capacity) of 2 (approximately Earth medieval).

 

Triffid is an agricultural world, notable in particular for its unusual motile plant species, several of which are carnivorous and aggressive (if rather slow moving).  Triffid depends primarily on food exports for its profits, and much of the population live on floating cities.

 

Triffid has a small Bwap community, which in part operate spaceport comms, and a sizeable Vargr population scattered through a variety of settlements.  Triffid also has native sentients, motile plants with a slow metabolism who live on shorelines in roofless clay structures and show evidence of agriculture, herding and primitive tool use as well as the construction of Ziggurat-like structures suggestive of a religious life.  Contact with the natives is tightly controlled, and in some areas wholly prohibited, and so far communication has been limited by the inability of the non-native species to establish a meaningful common language with the indigenes.

 

Triffid contacts

 

Captain Sir Rodrigo Cascos, starbase commander, a blunt and straight-speaking man

 

Veronica Gibernau, head of starport security, a cheerul and friendly woman, tending to fat

 

Chelo Mora, starport trade director, an unassuming family man who does little beyond arrange administrative details

 

Marisa Rey, owner of the Lotus Leaf starport bar, a short and stout woman, runs a friendly bar but takes no nonsense

 

Twilight Pearl, a Bwap, operates the starport to space comms system

 

Pablo Nunez, a local guide (licenced according to him, a young man of around 20, charges 10 Cr per day per person

 

Baroness Alkorta, a wealthy and powerful local noble, a government representative with extensive powers relating to trade

 

Pepe Arruit, a local hood and petty gang leader, small and wiry, often seen with 3-4 cronies in tow, not entirely impressive

 

Binta Daddah, a retired spacer, a tall and thin woman of African descent, called in to assist with security issues and interrogations

 

Triffid offworld visitors

 

Cleto Rozana, former crew member of the Oblivion's Gift, a now destroyed ship previously engaged in a wide range of crimes of extreme violence, a confident and attractive young woman, known to have two companions

 

Raul Baiano, a shipless smuggler and adventurer, accent and name indicate he might be a citizen of the Holy Gaian Empire rather than the Imperium, involved in smuggling protected lifeforms to Slough where he claims to have local contacts in high places, known to have two companions and believed to have at least one contact in Triffid organising access to the local lifeforms

 

The crew of the Dandelion

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